The idea of Digital Street Art came to me around 2007–2008, when i was experimenting with technology. I was diving into open-source software like Pure Data, Cycling ’74, and vvvv – spaces where code, sound, and motion could merge. That’s where I started to see a new kind of street art take shape.
Street art didn’t have to stay static anymore. Through screens, projection, and AR layers, the walls themselves could breathe, react, tell stories.
That’s how Digital Street Art became not just a concept, but a movement when i founded AR Cities.
